• Designing mobile applications for Positive Behaviour for Learning (PB4L) pedagogy 

      Reddy, L.; Baghaei, Nilufar; Vermeulen, G.; Hilton, Craig; Steinhorn, Gregor (2017-12)
      Applications and online digital games are currently being used in New Zealand schools for the teaching of reading, writing and maths regularly. However, the teaching of behaviour has been heavily reliant on paper based ...
    • Exploring mobile affordances in the digital classroom 

      Parsons, David; Thomas, H.; Wishart, Jocelyn (2016-04)
      What's the mobile affordance? *Affordances are potential actions and interactions that the environment offers *What does this mean in the age of the ubiquitous tablet and smartphone, the GoPro, the drone? *What are the ...

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