• Designing mobile applications for Positive Behaviour for Learning (PB4L) pedagogy 

      Reddy, L.; Baghaei, Nilufar; Vermeulen, G.; Hilton, Craig; Steinhorn, Gregor (2017-12)
      Applications and online digital games are currently being used in New Zealand schools for the teaching of reading, writing and maths regularly. However, the teaching of behaviour has been heavily reliant on paper based ...
    • Designing mobile games for improving self-esteem in children with ADHD 

      Baghaei, Nilufar; Casey, John; Ahmad, Yvette; Liang, H.N.; Yu, Zhen (ICSLE 2015, 2015-09)
      There is a growing number of children with Attention Deficit Hyperactivity Disorder (ADHD). Research has shown that these children process information quite differently from others. A lot of ADHD diagnosed children (especially ...
    • Evaluating mobile games for diabetes education 

      Baghaei, Nilufar; Nandigam, David; Casey, John; Direito, Artur; Maddison, R. (Asia-Pacific Society for Computers in Education, 2015-12)
      Mobile games can be effective, evidence-based, and motivating tools for the promotion of children's health. Traditional method for diabetic education relies heavily on written materials and there is only a limited amount ...

       Unitec Institute of Technology, Private Bag 92025, Victoria Street West, Auckland 1142