dc.contributor.author | Baghaei, Nilufar | |
dc.contributor.author | Casey, John | |
dc.contributor.author | Nandigam, David | |
dc.contributor.author | Sarrafzadeh, Hossein | |
dc.contributor.author | Maddison, R. | |
dc.contributor.editor | P. Isaías | |
dc.date.accessioned | 2017-07-21T01:53:32Z | |
dc.date.available | 2017-07-21T01:53:32Z | |
dc.date.issued | 2017-04 | |
dc.identifier.uri | https://hdl.handle.net/10652/3873 | |
dc.description.abstract | Traditional methods for diabetic education rely heavily on written materials and there is only a limited amount of resources targeted at educating diabetic children.
Mobile games can be effective, evidence-based, and motivating tools for the promotion of children's health. In our earlier work, we proposed a novel approach for designing computer games aimed for educating children with diabetes and applied our design strategy to a mobile Android game (Mario Brothers).
In this paper, we report the findings of a preliminary evaluation study (n = 12) conducted over 1 week. The initial results showed that the children found the game engaging and improved their knowledge of healthy diet and lifestyle. | en_NZ |
dc.language.iso | en | en_NZ |
dc.publisher | International Association for the Development of the Information Society (IADIS) | en_NZ |
dc.rights | All rights reserved | en_NZ |
dc.subject | diabetes education | en_NZ |
dc.subject | diabetic children | en_NZ |
dc.subject | game design | en_NZ |
dc.subject | Mario Brothers (Mobile game) | en_NZ |
dc.subject | evaluation | en_NZ |
dc.subject | computer games | en_NZ |
dc.subject | mLearning | en_NZ |
dc.subject | mobile games | en_NZ |
dc.title | Engaging children in diabetes education through mobile games | en_NZ |
dc.type | Conference Contribution - Paper in Published Proceedings | en_NZ |
dc.date.updated | 2017-05-17T14:30:01Z | |
dc.rights.holder | Authors | en_NZ |
dc.subject.marsden | 130306 Educational Technology and Computing | en_NZ |
dc.subject.marsden | 111712 Health Promotion | en_NZ |
dc.identifier.bibliographicCitation | Baghaei, N., Casey, J., Nandigam, D., Sarrafzadeh, A., & Maddison, R. (2017, April). Engaging Children in Diabetes Education through Mobile Games. P. Isaías (Ed.), Proceedings of the 13th International Conference on Mobile Learning (ML), Budapest, Hungary | en_NZ |
unitec.publication.title | Proceedings of the 13th International Conference on Mobile Learning (ML), Budapest, Hungary | en_NZ |
unitec.conference.title | 13th International Conference on Mobile Learning (ML) | en_NZ |
unitec.conference.org | International Association for the Development of the Information Society (IADIS) | en_NZ |
unitec.conference.location | Budapest, Hungary | en_NZ |
unitec.conference.sdate | 2017-04-10 | |
unitec.conference.edate | 2017-04-12 | |
unitec.peerreviewed | yes | en_NZ |
dc.contributor.affiliation | Unitec Institute of Technology | en_NZ |
unitec.identifier.roms | 59416 | en_NZ |
unitec.identifier.roms | 59952 | en_NZ |
unitec.identifier.roms | 59896 | |
unitec.publication.place | Budapest, Hungary | en_NZ |
unitec.institution.studyarea | Computing | |