• Login
    View Item 
    •   Research Bank Home
    • Unitec Institute of Technology
    • Study Areas
    • Design and Visual Arts
    • Design and Visual Arts Dissertations and Theses
    • View Item
    •   Research Bank Home
    • Unitec Institute of Technology
    • Study Areas
    • Design and Visual Arts
    • Design and Visual Arts Dissertations and Theses
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Chance, change, and making strange : the surprising aesthetics of electronic interaction

    Bardebes, William

    Thumbnail
    Share
    View fulltext online
    William Bardebas_2015.pdf (19.47Mb)
    Date
    2013
    Citation:
    Bardebes, W. (2013). Chance, change, and making strange : the surprising aesthetics of electronic interaction. An unpublished exegesis submitted in partial fulfilment of the requirements for the degree of Master of Design by Project, Unitec Institute of Technology, New Zealand.
    Permanent link to Research Bank record:
    https://hdl.handle.net/10652/3125
    Abstract
    This work is an exploration of how randomly generated electronic interaction can be employed to push beyond the sense of instrumentality defined by most domestic electronic experiences. This exegesis recounts a body of heuristic design explorations that attempt to locate new understandings of an intersection between electronic interaction and the poetic. This is underpinned by a reflection on how creative practitioners within fine art and propositional design have applied chance, estrangement and defamiliarization. The result of my gallery based findings has produced a body of work that seeks to explore audio relationships within electronic devices specifically multi user non-instrumental electronic devices. The potential of which is to enable playful collaboration as a means to provoke a sense of digital dreaming. The resultant objects seek to redress the potential divisive wedge of electronic experience and explore the interface as a shared physical experience.
    Keywords:
    device art, art and technology, sound in art, Call and Pull, Birdcube2, chindogu (Japanese useless inventions), audio interface
    ANZSRC Field of Research:
    190205 Interactive Media, 190203 Electronic Media Art
    Degree:
    Master of Design, Unitec Institute of Technology
    Supervisors:
    Hedges, Susan; Jowsey, Susan
    Copyright Holder:
    Author

    Copyright Notice:
    All rights reserved
    Rights:
    This digital work is protected by copyright. It may be consulted by you, provided you comply with the provisions of the Act and the following conditions of use. These documents or images may be used for research or private study purposes. Whether they can be used for any other purpose depends upon the Copyright Notice above. You will recognise the author's and publishers rights and give due acknowledgement where appropriate.
    Metadata
    Show detailed record
    This item appears in
    • Design and Visual Arts Dissertations and Theses [48]

    Te Pūkenga

    Research Bank is part of Te Pūkenga - New Zealand Institute of Skills and Technology

    • About Te Pūkenga
    • Privacy Notice

    Copyright ©2022 Te Pūkenga

    Usage

    Downloads, last 12 months
    40
     
     

    Usage Statistics

    For this itemFor the Research Bank

    Share

    About

    About Research BankContact us

    Help for authors  

    How to add research

    Register for updates  

    LoginRegister

    Browse Research Bank  

    EverywhereInstitutionsStudy AreaAuthorDateSubjectTitleType of researchSupervisorCollaboratorThis CollectionStudy AreaAuthorDateSubjectTitleType of researchSupervisorCollaborator

    Te Pūkenga

    Research Bank is part of Te Pūkenga - New Zealand Institute of Skills and Technology

    • About Te Pūkenga
    • Privacy Notice

    Copyright ©2022 Te Pūkenga