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    Play & learn: designing engaging educational games for children

    Nand, Kalpana; Baghaei, Nilufar; Casey, John

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    PLAY AND LEARN.pdf (529.0Kb)
    Date
    2013
    Citation:
    Nand, K., Baghaei, Nilufar, and Casey, John. (2013). Play & Learn: Designing Engaging Educational Games for Children. Cognitive Technology Journal. 18 (1) : 28-35
    Permanent link to Research Bank record:
    https://hdl.handle.net/10652/2597
    Abstract
    The use of computer games as common vehicles for education, as opposed to pure entertainment, has gained immense popularity in recent years. In this paper, we investigate the appealing characteristics of engaging computer games for children, and whether embedding these characteristics into an educational tool enhances children’s learning. We present the results of an evaluation study done with 120 primary school children over a period of two weeks. The study used an educational tool to teach children numeracy and embedded the characteristics we discovered in the first part of the research. The effectiveness of the educational tool was measured using a pre-test and a post-test, as well as other indicators such as the frequency and duration of time interacting with the tool. The results showed that the modified version of the tool with our features embedded was more effective in enhancing children’s learning.
    Keywords:
    designing educational tools, games, children, learning, engagement
    ANZSRC Field of Research:
    130306 Educational Technology and Computing
    Copyright Holder:
    Cognitive Technology Journal

    Copyright Notice:
    All rights reserved
    Rights:
    This digital work is protected by copyright. It may be consulted by you, provided you comply with the provisions of the Act and the following conditions of use. These documents or images may be used for research or private study purposes. Whether they can be used for any other purpose depends upon the Copyright Notice above. You will recognise the author's and publishers rights and give due acknowledgement where appropriate.
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    • Computing Journal Articles [51]

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