Show simple record

dc.contributor.authorBaghaei, Nilufar
dc.contributor.authorCasey, John
dc.contributor.authorRomo de Vivar, David
dc.contributor.authorHarris, Grace
dc.description.abstractPrevious research has shown that children with Attention Deficit Disorder (ADD) and Attention Deficit Hyperactivity Disorder (ADHD) have unique difficulties that can make more traditional methods of teaching less effective. In this paper, we present a novel approach for designing computer games aimed at offering a more dynamic way of teaching ADD/ADHD diagnosed children, keeping them engaged and increasing their learning outcomes. The process of applying our design principles to two open source games (Aquaria and SuperTux) and our future plans will also be described.en_NZ
dc.rightsAll rights reserveden_NZ
dc.subjectgame designen_NZ
dc.subjectattention deficit hyperactivity disorder (ADHD)en_NZ
dc.titleCOMAC: Educational Games for Children with ADD/ADHDen_NZ
dc.typeConference Contribution - Paper in Published Proceedingsen_NZ
dc.subject.marsden080309 Software Engineeringen_NZ
dc.identifier.bibliographicCitationBaghaei, N., Casey, J., de Vivar, D., and Harris, G. (2012). COMAC: Educational Games for Children with ADD/ADHD. APCHI '12 Proceedings of the 10th Asia Pacific conference on Computer human interaction. Matsue, Japan. August 28 -31, 2012.en_NZ
unitec.institutionUnitec Institute of Technologyen_NZ
unitec.conference.titleAPCHI '12 Proceedings of the 10th Asia Pacific conference on Computer human interactionen_NZ
dc.contributor.affiliationUnitec Institute of Technologyen_NZ
dc.contributor.affiliationMonterrey Institute of Technology and Higher Education (Mexico)en_NZ
dc.contributor.affiliationStarship Children’s Hospital (Auckland, N.Z.)en_NZ

Files in this item


This item appears in

Show simple record

 Unitec Institute of Technology, Private Bag 92025, Victoria Street West, Auckland 1142